![]() ![]() There are so many factors that you have to understand and take into consideration. ![]() Some are more experienced than others, some have more time than others, some work on different kinds of projects. Different teams deliver products at different times. You have to understand, the three developers work on the game FULL TIME, and the one who makes newsletters is Mike, who does not develop the game. There must be a reason why they have 2 player peaks over years. So they have to come out of their hobby rooms and set focus on game development and progress. They take money for the early access title. ![]() with fixes, mini feature upgrades, new content, performance updates and such. instead of rolling out many small updates. There are other small dev-teams where they don't spend that much time creating nice newsletters. But this does not mean that buyers automatically have to wait decades for updates. Originally posted by Abstract-Player:Nobody said that early access is a fast thingy. ![]()
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